Tuesday, July 7, 2009

An Introduction to .... Talent Points


Location: Thunder Bluff
Level: 11
Latest Achievements: "Journeyman Cook" + "Achievement Level 10"
Total Quests Completed: 35


Before I branch out into Thunder Bluff and take the first Druid training, I think now would be a good time to introduce you to your Talent Tree, a selection of additions to your spell base you can access only after you reach level 10. Talents are a further way to diversify your character from everyone else in the game. They are a personal choice based on how you would like you play the game. Your talent tree is accessible through your menu or by pressing 'n'. (I don't know why 'n', it just is)

As a Druid, our talents are divided into three branches.
Balance, Feral Combat and Restoration.


Have a look through each of the different skills you can learn through each tree. You will notice they are divided. I am far from an expert in talent trees, but we'll learn together.

Some people I speak with say its best to limit yourself to one speciality. If you want to improve your damage through magic, stick with Balance, to increase your damage through your different images (Bear, Cat etc) pick Feral Combat, or if you want to boost your healing, go for Restoration. Personally, and talents should be a personal choice, I am going to branch out and choose talents from any tree I choose, based on what looks best at the time.

There are two things I can tell you about Talent Trees.
1) They are not written in stone. If you want to unlearn a talent, you can, but it will cost you. Each time you choose to un-learn, you will need to pay an increased fee.
2) Each branch is stacked. You need to have learned the lowest branches on the pole before you can stretch to the highest. You'll notice that when you mouse over a talent, it will give you a description as well as the requirements you need before you can learn that talent.

You receive 1 talent point for each level you achieve after and including level 10. When I stacked 'hunter's' talent points, I chose to stay in one single branch and to this point, though I have reached level 75, I have yet to reach enough to complete a single tree. Not knowing about Druid trees, this may be the case here as well, though the tree looks a lot smaller than 'hunter's'.

So, if you've reached level 10, have a click into your talents and see what looks best to you. For me, I chose Starlight Wrath from the Balance category (to reduce cast time of my Wrath spell) and 'Improve Mark of the Wild' from the Restoration category (to increase the effect of that spell). They looked the best from the choices I was given, based on the way I personally play the game.

A few notes: I just noticed that on Blogger you have the ability to make a post but not publish it until a set date. Rather than flood my blog as I did with my day one (levels 1-10) adventures, I may, in the future, decide to use this to slow the posts. That will be based on who is following the blog and how much people want to read at a single time. Leave me a comment with your opinion.



Current Statistics:


Stave, Mace and Defence skill: 55 each (max)
Unarmed skill: 54 (that elusive last point was killing me)
Cooking: 59/150
First Aid: 39/75

Strength: 31
Agility: 20
Stamina: 28
Intellect: 26
Spirit: 35
Armor: 214

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