Monday, July 6, 2009

Starting out Druid - Level 1-5


Location: Bloodhoof Village, Mulgore
Level: 4
Latest Achievements:
Total Quests Completed: Uncounted (continued to level 10)


This week marks my first steps into the role of Tauren Druid.

As I said in the opening of this blog, I want to catalogue my journey as a Druid, but I also hope to help new comers to the game. For you more experienced players, don't laugh too hard at the *New to WoW?*: comments. I'm sure many of them are covered in the manual, but who actually reads that? The comments under *My Notes*: are just that. Things I've found helpful. Not a requirement to play the game, but things to consider.

A Tauren starts out much the same as any other melee (hand to hand) combat character. As Tauren, we begin in 'Red Cloud Mesa', with many of the same opening quests as other classes.

*New to WoW?*: Talk to anyone with a '!' above their head. When you complete the quest they have given, the'!' turns to '?'. A '!' means you are too low of a level to accept their quest (wont see them for a while) and '?' means you have accepted, but not completed the given task.



*My Notes* :Take a tour of the small village and get acquainted with where your vendors and trainers are. This is true of this village as well as all to come. Also, I find it helpful to collect all open quests in the village before setting off.

Personally, being used to ranged 'hunter-style' fighting, quickly learned I was not required to chase down each animal. Wrath took care of my pull and then I was free to combat as I expected. I also quickly learned my healing touch button.

*My Notes*: Pick up EVERYTHING. I know the packs are small, but pick up as much as you can [don't accidentally throw out a quest item though, I've done that :) ] and invest in a larger one as soon as your cash flow allows it. In my travels, kills dropped enough small 6 slot bags to fill my open spots. Bag space is very important when you get to the next village and at all times after.

Completing the opening quests was nothing too challenging. (Watch out for the Hogmen of Brambleblade Ravine though, they agro in mobs) After the first few quests you should be experienced to level 2. Don't forget to visit your Druid trainer to receive Mark of the Wild and what ever else she teaches. (even writing about it the day after, I have already forgotten). If you don't have enough cash yet to train, go kill some more beasts and sell what they drop. You can always train at the next village, but keeping up to date is, in my opinion, better.

*New to WoW?* : Just continue running quests for people until you no longer see the '!' Above their heads. At some point a quest giver will send you on a run that involves speaking with a person at the next stop. Finish up what you have going here, then go see that person.

Druids are automatically trained in Staff and Club. While I was in Red Cloud Mesa, I purchased a cheep club from the vendor and, before leaving the area of level 1 and 2, leveled up my Staff, Club and Unarmed skills to their max. This way, later in the game, if a wonderful Club drops off a kill, I will have the skill level up high enough to make using it worth-while.

*New to WoW?*: To skill up your 'unarmed', open your character screen and drag your staff or club into your pack. To re-arm, preform actions in reverse. To see how skilled you are, open the Skills tab found in your character menu. Unarmed will come in handy if you're ever out in the middle of no where and your staff or club breaks to red.

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